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Client-Server Example

Server

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local BridgeNet = require(ReplicatedStorage.Packages.BridgeNet)

local Remote = BridgeNet.CreateBridge("Remote")

Remote:Connect(function(plr, stringA, stringB)
print(stringA .. stringB) -- Prints "Hello, server!"
end)

Client

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local BridgeNet = require(ReplicatedStorage.Packages.BridgeNet)

local Remote = BridgeNet.CreateBridge("Remote")

while true do
Remote:Fire("Hello, ", "server!")

task.wait(1)
end